App 5 — 24 Apps You Can Make Today
Shapes
Draw circles, rectangles, and custom shapes — and style them with fills and strokes.
- ios
SwiftUI comes with a set of built-in shapes ready to draw. This app puts them all on screen so you can see what each one looks like and what you can do with them.
What you'll build
A collection of shapes displayed on screen — circles, rectangles, rounded rectangles, capsules — each styled differently with fills, strokes, and colors.
Key concepts
Built-in shapes — SwiftUI provides Circle, Rectangle, RoundedRectangle, Capsule, Ellipse, and Path. Each is a view you can size and style like any other.
Circle()
.fill(.orange)
.frame(width: 100, height: 100)
.fill() vs .stroke() — .fill() colors the inside; .stroke() draws an outline.
RoundedRectangle(cornerRadius: 16)
.stroke(.blue, lineWidth: 3)
.frame(width: 200, height: 80)
Combining fill and stroke — Use .strokeBorder() on shapes that support it, or layer two shapes with ZStack.
Capsule()
.fill(.mint)
.overlay(
Capsule().stroke(.teal, lineWidth: 2)
)
LazyVGrid — Arrange the shapes in a grid so you can see them all at once.
Shapes are views
In SwiftUI, shapes aren't a special drawing primitive — they're regular views. You can add them to any layout, animate them, clip other views with them, and use them anywhere a view is expected.
Download and run it
Open the Playgrounds file from GitHub, hit Run, and draw some shapes.